Game servers will go down for our scheduled pc update tomorrow @ 6am pt / 3pm cest. for a 3hr downtime window.
Misc. Changes, and Fixes
- Mystery implant description updated to reflect current implant changes.
- Fixed a typo in haunted bastion alert when fleet carrier is destroyed.
- Wavestinger Harpoon now contributes to melee based directives and works with melee implants.
- NSX Fusion Blade now works with Scavenger Implant and contributes towards "Silver for Monsters" Halloween Directive.
- NS Homerun now contributes to melee based directives, including "Silver for Monsters" Halloween Directive.
- Fixed the medical tool being interrupted by players and vehicles. Static collision like walls, roofs, and cover objects will still break line of sight.
- The NS-66 Punisher's Adaptive Underbarrel attachment now correctly fires the grenade of your current class.
- The substantial FPS drop related to shield generators was fixed. It was caused by incorrectly configured and spawned visual effects which have been reimplemented to avoid this issue. The generators should look and work essentially the same without the side effect of making your computer cry.
- MAXes can no longer be revived by grenades. The issue was caused when the player's class would sometimes be changed during the death cam, allowing the now non-MAX MAX to be revived.