The Public Test Server has been updated with the following changes.
--
Download the Test Server client from this thread after reading the Test Server Policies: https://forums.daybreakgames.com/ps2/index.php?threads/read-first-test-server-policies-download-link.114038/
--
Capture the Conduit
- Added HUD indicators for the Repo, Podium, flag, and flag carriers.
- Fixed an issue where audio would sound muffled after holding a conduit.
- Adjustments to flag locations at certain bases will come in a later update.
Visuals
- We've disabled interior sky lighting and are going to put it back in the oven until it's ready. If we can work out the issues, it'll land in a later release.
- Darkened the floor texture so that it is less blinding on low quality settings, and reduced glossiness.
- Lightened some of the especially dark times of night on Hossin, Esamir, and Indar.
Misc. Changes, Fixes, and Additions
- Warpgates should no longer show up as the default spawn location when more preferrable spawn locations are available.
- Fixed a collision issue with the warehouse structure model.
- Removed the anti-vehicle areas in Ikanam, which prevents the Chimera from detonating. Vehicle bollards have been added to the facility entrances.
- Chromeshine Camo should now exist on PTS.
- Updated the Subterfuge directive end-date string to Dec. 04.
- Fixed jump jet particle effect location on anniversary items.
- The Cert/DBC display on the righthand side of the Depot is no longer out of place in the bundle preview.
- Disabled Tessellation in the UserOptions.ini
- Cleaned up Chimera and Colossus death explosion FX.