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Download the Test Server client from this thread after reading the Test Server Policies:
https://forums.daybreakgames.com/ps2/index.php?threads/read-first-test-server-policies-download-link.114038/
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UI Fixes & Changes
- Construction placement arrow colors have been changed
- Fortification mission now displays the correct reward notification
- Oshur’s map and minimap are now up to date
- Module items now have updated iconography
- List of compatible modules and structures have been updated
Dev Note: Additional updates will be added in a future hotfix
- Construction objects in the Terminal no longer display faction colors
- The Router construction object now has an icon in the construction terminal
- The terminal categories on the Construction Outpost Silo are now consistent with other Construction terminals
Construction Building Fixes and Changes
- Artillery structures now require a Cortium silo to perform their actions
- Certain structures will no longer consume Cortium unless a module is installed
- Command Center and Rebirth Center Spawn tubes can no longer take damage
- Command Center and Rebirthing Center will now show No-Deploy zones when held
- Command Center and Rebirthing Center now have exclusion zones
- Command Center and Rebirthing Center should no longer clip into objects such as large rock formations
- The Cortium Silo's terminal now displays an accurate Cortium amount when modules are installed
- Destroying a Cortium Silo will no longer affect the Cortium amount of other nearby Cortium Silos
- Grav Lifts will now despawn when the Command Center despawns or is destroyed
- Lamp Post exclusion zone has been adjusted to allow for more convenient placement
- Module Stands on the Command Center no longer randomly disappear
Module Fixes and Updates
- Added FX to Module installation and expiration
- Added FX to the Flail’s Targeting Dart’s impact location
- Cortium Capacity Module can now slot into light vehicle and aircraft terminals
- Unlocked Modules will no longer display as locked in certain parts of the Depot
- Heat Dispersion Module now functions properly with the Spear Anti-Vehicle Turret
- Module Stand now displays the currently socketed module
- Planting and Defusing Tunnel Worm modules will now display the correct interaction text
Misc. fixes, changes and additions
- All facility types should now award merit and/or loyalty when captured/defended
- Fixed Nascent Shipping and Storage spawn room teleporter
- New Construction objects can now be deconstructed with the Welding Device
- Switching between holding construction items and deployables will no longer affect placement modes
- The following outdated construction structures have been removed from the Depot:
Repair Module Schematic
Skywall Shield Emitter
Structure Shield Module
Turret AI Module Schematic
- Welding Device now works on the Cortium Reserve Silo and Infantry Tunnel
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