6/29/23 3:38 PM
The following are changes, fixes and additions to the latest PTS build that is available for download now.
Download the Test Server client from this thread after reading the Test Server Policies: https://forums.daybreakgames.com/ps2/index.php?threads/read-first-test-server-policies-download-link.114038/
Dev Note: These were previewed prior to the Fortification update, later mentioned in the Fortification patch notes, and are now ready for public testing. The new targeting system allows for more counter-play when painting a target as the player must remain exposed for the duration of the acquisition time and is no longer able to "lob" targeting darts from relative safety (or cloak and run to safety while the dart is still in the air).
Outmaneuver
Rally Mechanic
Juggernaut
Rapid Response
Dev Note: The reduced unequip time provided too little impact to be worthy of a rank 5 upgrade. Community suggestions included reducing the amount of time required to install modules and we felt like that was a good fit.
Living on the Edge
Dev Note: In practice this implant has proven to be a more difficult to trigger laser sight. To compensate we're improving the duration at most tiers and relaxing the threshold at maximum rank. Additionally we've (hopefully) clarified the text.
Take a Walk
Dev Note: As mentioned by players almost immediately, this implant provides a much requested feature and adds it to an implant (a largely end-game feature opted into through spending DBC or a large number of certs). This was intended to be a fun option and not a pay-to-play requirement for Oshur, so we're removing it from the new lineup of implants and will look for other possible places to add such a benefit.
Air Drop
Dev Note: The goal is to allow all Jump Jet variants to utilize this implant and the extended duration at higher ranks should provide a greater benefit even if not triggered immediately after exiting a vehicle.
Leave your feedback on our pts patch notes forum post here.