8/9/24 12:40 PM
Hello Auraxians!
First of all, a huge thank you to each and every one of you for your passionate engagement with the game. Your feedback, suggestions, and enthusiasm are what keep us going, and we’re thrilled to see such a friendly and supportive community.
Here’s a quick rundown of what’s been happening behind the scenes:
We’ve been diving into your suggestions regarding new features and sounds. Our game designers are actively considering your input, and we’ll keep you in the loop as decisions are made.
All reported bugs have been diligently transferred to our QA team. Expect fixes to roll out—we’re on it!
We hear you loud and clear about not removing the NC music. Fear not! While we explore our new vision, we’ll share samples and gather community feedback. We’ll find a way to keep everyone happy.
You’ve asked for more music beyond Sanctuary, and we’re all ears. Expect fresh tunes on the battlefield.
Yes, they’re in the pipeline! Get ready for some exciting new voices.
BRRRRT Returns: The T7 BRRRRT is making a comeback. The community loves it, quirks and all. Who are we to deny you that satisfying dakka?
Just like we did with infantry and vehicle weapons, we’re giving MAX weapons some love. Bugs, creativity, and balance—consider them tackled.
We’re deep-diving into the OCCLUSION and ATTENUATION systems. That mix? Yeah, we’re tweaking it to make foley and locomotion sounds clearer. It’s a journey, but we’re committed.
Regarding the Audio Drop Bug, have you experienced it in the last 30 days? Let us know.
Have you noticed any changes regarding the audio dropout bug recently?
Which popular weapons do you think deserve unique shooting sounds? Give us 1–3 names—they’ll get their own flair.
Any guns that sound completely wrong given their character and stats? Again, 1–3 names, please.
Your input matters, and together, we’ll keep making the game better. Drop your thoughts on the forums!
Stay awesome, Auraxians!
- PlanetSide 2 Team